Free tool
Miniature paint scheme planner
Choose colors for each role in your scheme, preview them on a miniature silhouette, and get complementary color suggestions. Works with Citadel, Vallejo, and Army Painter. No signup needed.
Track your full build in one place
Costumary lets you log every paint purchase, attach reference photos, and track progress across your entire army or model collection. Free to start.
Start freeHow to plan a miniature paint scheme
Most painters pick colors by eye and regret it after painting twenty models that do not read well as a unit. Planning a scheme before you open a pot saves money on paints that do not work and produces a more consistent result across an entire army.
Start with the primary and build outward
Your primary color covers the most surface area and sets the army's identity. Choose it first, then pick a secondary that creates contrast. Two similar colors at the same value (brightness) blend together at arm's length. A dark blue primary with a light bone secondary reads clearly; a dark blue primary with a medium grey secondary disappears.
Accent colors tie the scheme together
A single accent color on weapon casings, lenses, or trim unifies a diverse army. Warm accents (gold, orange, yellow) work well against cool primaries (blue, green, purple). Cool accents (teal, ice blue) can break up an otherwise warm scheme. Limit your accent to one or two colors or the scheme becomes busy.
Metallics and washes are not neutral
Gold reads warm, silver reads cool. A Retributor Armour metallic with a warm brown wash (Agrax Earthshade) suits imperial and fantasy armies. A Leadbelcher silver with a blue-black wash (Nuln Oil) fits sci-fi and undead armies. Choose metallics and washes that reinforce your primary color temperature.
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Convention Packing Checklist
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Carousel Composer
Drop your slide templates, overlay photos on each one, crop and rotate, then export everything as a zip. Runs in your browser, nothing uploaded.
What are you building next?
Start with a template, customize the milestones and materials, and build without losing track.
Denji
~10wChainsaw Man's protagonist in his iconic hybrid form: the human body with a chainsaw head and transformable chainsaw arms. The hand-carved foam helmet with chain-link detailing is the make-or-break piece, demanding precision foam work and 8-12 weeks of dedicated building. A full build includes the school uniform base, prosthetic teeth, spiky hair, and the chainsaw arms or helmet. 6 components, 14 materials, ~10 weeks, $200-500.


Denji (Pochita Hybrid Form)
~12wDenji's Pochita hybrid transformation: the chainsaw helmet, dual wrist blade arms, and blood-soaked Public Safety uniform. This is a full prop-and-armor build, not a fabric cosplay. The helmet is the centerpiece and the hardest piece: blade balance, internal sightlines, and weight all need solving before you build anything else. 6 components, 15 materials, ~12 weeks, $180-420.


Supergirl (Kara Zor-El)
~7wSupergirl's classic look: the cobalt bodysuit, red cape, red boots, and the iconic S emblem. This is a costume where fabric quality drives the whole build. The bodysuit needs to hold its shape and be opaque under convention lighting. The cape needs proper weight and attachment or it'll slide off your shoulders and drag on the con floor. The S emblem is the detail that separates a sharp build from a home-made look. 5 components, 12 materials, 6-7 weeks, $140-320.


Hajime Kashimo
~6wJujutsu Kaisen's ancient sorcerer with striking teal hair and traditional hakama. The challenge is nailing the mint-teal to white wig gradient, fitting the loose hakama correctly, and managing the Nyoi staff prop's weight through a full con day. Build includes custom wig, wraparound chest piece, hakama, staff prop, and pale makeup. 5 components, 12 materials, ~6 weeks, $120-280.


Used by makers from r/cosplay, The RPF, Cosplay.com, r/Gunpla, and r/minipainting
